Version A0.61

Alpha 0.61
Also, there's no patching this time, since we sorta forgot something important, which is, we changed the terrain a lot. The terrain takes up the most space in game, and when we update it, it does it as a whole chunk. The patch itself ended up being 1.85G this time, while the entire game was 1.9G...yeah.

Changelist:


 * able to load iso files in build/adventure mode
 * bullet script and other new scripts
 * torches become charcoal when picked up
 * andheras will run from flares (sometimes!)
 * might want to check out the cave near Carter Camp
 * script for ladders
 * climbing ladders
 * flying enemy when flying to a certain height
 * chop and pick up plants in adventure
 * adventure mode working
 * adventure mode starting with way less things in the pack
 * able to dig tin to replicate bronze with copper
 * pickaxe balance
 * custom shields in the creations editor
 * chairs for npcs to ride in vehicles
 * npc able to shoot in vehicles
 * crystals for Hitomi's quest
 * repair kits in camps to fix items low in durability
 * gunpowder script
 * grenades
 * can pause a mission in the middle, leave the npc there, do other things, come back and lead the npc on
 * fixed multiple launcher, Mac, Linux bugs
 * chat ui in multiplayer
 * bigger ore deposits, less random (still no detector yet, working on that)
 * more stable settlement
 * sentry gun type 01
 * fixed bugs

This build should have slightly higher framerates, but the memory problem is still there for 32 bit folks (so we still suggest you use ramsmash and/or use the lowest settings in game). Once Unity has the ability to release 64bit builds, we'll probably do 2 builds for 64 and 32bits. If you have a problem with the build, please post it on our bugs section on our boards at: Board.pathea.net