Version 1.1.1

Version 1.1.1
01-12-2018

So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay.

PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering.

Version 1.1.1 changelist:


 * Fixed monorail consistency issues in multiplayer
 * Fixed NPC store issue when buying from a second page and resetting to first page
 * Fixed Chen Zhen’s music playing too loud when approaching him a second time
 * Fixed sound settings not being applied correctly in the menu
 * Fixed not being able to shoot an arrow after crafting an arrow on the go
 * Fixed Gerdy still floating in her stasis tube sometimes in story mode
 * Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area
 * Fixed issue with item disappearing when moved to inventory from fast bar, only reappearing after refresh
 * Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle
 * Fixed issue with the currency resetting to the old meat currency after an event in the story mode
 * Fixed NPC cash not being saved in multiplayer
 * Fixed stuttering when firing a weapon for the first time
 * Tweaked time for getting on a monorail
 * Tweaked mission UI display to more easily display main missions and sidequests
 * Changed the display of friendly players to arrows on maps in multiplayer instead of a dot
 * Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer
 * Added sleeping bag for coop story
 * Added a "track" option in the replicator to see what you're still missing for replicating an item