Version A0.88

Alpha 0.88 on Steam Beta 06-14-2015


 * New face types
 * New hair types
 * New character animations
 * New armor types
 * Added dash (shift key)
 * New camera system
 * New particle effects
 * Added HDR
 * Added Glow effects
 * New weather system
 * Changed moon appearances
 * New water shader and underwater look
 * New building system that includes terrain, blocks, and inclines
 * New UI system
 * New AI system
 * New AI animations
 * New AI behavior tree
 * New AI sounds
 * New IK based player system
 * New IK based hit system
 * New houses in Adventure mode
 * World map now shows terrain type in Adventure mode
 * New physics
 * 64bit client
 * New multiplayer lobby store (don't worry, all free)
 * New multiplayer friend system
 * New programming structure for the game, allows for easier modding
 * New grass system
 * New World Editor options
 * New option to play custom maps
 * New colony buildings
 * New stamina/strength system
 * New skill system
 * New Main Menu
 * Added shotgun
 * Changed gun projectile pathing
 * Guns now reload
 * Gun reticles changed
 * New save system

Hey everyone, we've been keeping a low profile for a while as we're crunching to fully finishing the a0.9 build (we've been doing overtime for about 5 months now). The bad news is, we're still not there yet. I think we aimed a little too high with this build and somethings just didn't pan out the way we wanted. But, we do have a working build that gives the feel of what we're trying to achieve with the a0.9 build (especially the feel of the battle system). We're going to call it Alpha 0.88, and it'll stay in the Steam beta until a0.9 when it goes public.

We rewrote everything outside of the voxel system...some of it planned, some of it not really...I won't say it's a mistake to so drastically change the structure of the game mid-development, but things could have been better planned. Changing to Unity 5 also cost us a lot of time and created too many problems (mostly physics related). There are a lot of bugs in the current build, especially in story mode, not everything's in yet. NPCs are very stupid, we haven't done their behavior tree yet. Most of the animals aren't in, their animations aren't done (and some current ones need to be changed). However the rewrite will now allow us to update the game very fast, every 1-2 weeks, so we'll be able to fix these problems fairly quickly. Sorry for the wait everyone, hope you enjoy the new changes and look forward to future development.

There are a couple of launcher problems with the Mac and Linux versions, we'll try to fix these in the next few days. The new build is a huge download, so don't switch to the beta build unless you're up for it. - ZEDE05