Version B0.2

Beta 0.2
08-11-2016

We fixed a lot of issues found in 0.1 in this build. Now with this behind us, the next build will be out around the 22nd. For the next build, we’ll be improving the user experience for the Creations Editor as well as the game overall.

Beta 0.2 changelist:


 * Fixed monster beacons not disappearing sometimes
 * Fixed reticle not aimed at center in resolutions higher than 1080p
 * Fixed storage box causing movement and visual issues
 * Fixed Agnes dayu mission markers
 * Fixed disconnect from server issue
 * Fixed first person not able to correctly cut trees
 * Fixed linux memory issue
 * Fixed NPCs not being able to pathfind steeper slopes
 * Fixed NPC with little money showing “NPC_NAME”
 * Fixed Ataro stating not everyone’s in the colony yet
 * Fixed controller causing spinning (needs more testing)
 * Fixed not being able to pick up a torch
 * Fixed repairs costing too much
 * Fixed species wiki length and width numbers being switched
 * Fixed max replication numbers being wrong
 * Fixed background noises only playing once
 * Fixed numbers for Dayita turtle shells
 * Fixed not able to hit the GRV computer
 * Fixed Ava and Peter not returning to colony after the translations missions
 * Fixed Agnes getting stuck in the What Lies Beneath mission
 * Fixed Allen not being able to pick up Gerdy if she’s moved
 * Fixed colony showing two power plant tabs when one should be a nuclear reactor
 * Fixed other players not being able to grab items from the round storages players drop when they die
 * Fixed pressing the replicator construct button without selecting a script causing a crash
 * Fixed the first adventure mode mission pointing to another town
 * Fixed stairs not being able to lockon anymore after turning
 * Fixed not being able to right click on items with the build menu open
 * Fixed “under attack, can’t sleep”
 * Fixed headgear being in the wrong slot
 * Fixed Rol not following when conversation gets out of range
 * Fixed some skinning issues for armor
 * Fixed no random animals in linux
 * Fixed unable to right click items after using NPC shop
 * Fixed effects sounds not stopping after exiting vehicle
 * Fixed not being able to get one of Kayla’s missions
 * Fixed NPCs not firing range weapons at close range sometimes
 * Fixed being able to click on another character to talk when already talking with a character
 * Fixed colony being damaged without AI showing up
 * Fixed multiplayer logon issues
 * Fixed not being able to kill the marihare in the tutorial
 * Fixed laser turret tracking issue
 * Fixed all items being available in custom mode
 * Fixed NPC not moving after mission complete
 * Fixed Allen not displaying the talk icon when mouse overing him
 * Tweaked the distance in which birds follow
 * Tweaked armor defense numbers (very obvious now)
 * Tweaked Agnes fish mission to a side mission
 * Tweaked the building UI to be simpler and added a regular selection option
 * Tweaked the speed at which a player can get a disease
 * Tweaked dual swords swing speed
 * Tweaked raining in caves (if you move the camera fast, it will still rain some, can’t be helped, collision issue)
 * Tweaked building block defense numbers to much higher
 * Tweaked adventure mode terrain generation
 * Tweaked intro music
 * Tweaked world map
 * Tweaked NPC cave pathfinding
 * Optimized terrain generation
 * Added fertilizer sprayer script to adventure mode
 * Added the, and . keys for quickbar page toggle
 * Added followers moving away from digging UI boxes
 * Added wind sounds to mountain and volcano areas
 * Added more animal sounds
 * Added invincibility during cutscenes
 * Added music for Creations Editor
 * Added music for alien towns in adventure
 * Added more voiceovers
 * Added exclamation marks on the large map
 * Added doors to the Paja launch center model
 * Added the grappling hook to all modes
 * Added town names in adventure mode
 * Added tool tips to the Creations Editor