Version B0.3

Beta 0.3
08-16-2016

An update that mostly patches up story bugs.

Beta 0.3 changelist:


 * Fixed fish swimming above water
 * Fixed mainline NPC not returning to give missions when being sent out as workers
 * Fixed character creator using a lot of memory
 * Fixed falling through the ground sometimes when fast travelling in adventure
 * Fixed talk icon not showing up for Allen Carter
 * Fixed replicator being able to replicate the number selected when a replication process is already going
 * Fixed replicator giving twice the amount of resources when pressing cancel during replication process
 * Fixed being able to delete the colony during an attack
 * Fixed build selection boxes affecting the camera
 * Fixed NPC chasing after birds without a usable weapon
 * Fixed Todd and Chen mission problem
 * Fixed colony mainline NPC waiting for a mission not being able to be assigned to a dweller
 * Fixed being able to pick up the campfire in Wiles’ camp infinitely and gaining charcoal in the process
 * Fixed no aid troops during a later battle
 * Fixed not being able to pick up ash boxes of some characters
 * Fixed colony attack animals sleeping when it’s night
 * Fixed the smoke not disappearing for the crashed lifeboat at the start
 * Fixed Rol sometimes following a player that just logged on into a coop story game
 * Fixed alien camp spawning too many aliens
 * Fixed NPCs not transferring enemy targets to other NPCs in a colony
 * Fixed gathering plants not precise in the tutorial
 * Fixed ISO weapon collision box inconsistency
 * Fixed vehicle bouncing into the air when hitting animal droppings
 * Fixed GRV mission sending the player to the swamp in one of the ships
 * Tweaked the monorail speed from 20 meters per second to 40
 * Tweaked monorail camera near clip
 * Tweaked NPC behavior so that he/she will prioritize range weapons
 * Tweaked some swamp animals so that they drop oil
 * Tweaked the character creation to also play the main menu music
 * Tweaked shockwave gun strength
 * Tweaked the way the build quickbar works
 * Tweaked animal spawn rates to more in story and adventure
 * Tweaked some animal projectile attacks
 * Tweaked the amount of birds spawned (less)
 * Tweaked quickbar number so that it’s always on top (still tweaking)
 * Optimized pathfinding
 * Changed launcher logo
 * Added more tooltips to the Creation Mode
 * Added anti-air cannons into multiplayer
 * Added new animation for some NPCs
 * Added vsync to all none ingame scenes
 * Added Kickstarter supporter names to the credits (tier $40 plus)