Version A0.91

Alpha 0.91
01-16-2016

We spend the last three weeks fixing multiple bugs in the a0.9 version. This version is a lot more stable and smoother than the previous version. We’ll have another build out around the end of the month or early Feb. For that build, we’re aiming for more missions and ai features such as group behavior. We are reading the boards here and at our site, so if you have any bugs, please do send them in. That really helps us in a big way!

Alpha 0.91 changelist:


 * Fixed NPCs not eating in colony when sick
 * Fixed unable to equip ISO gun
 * Fixed death crash multiplayer bug
 * Fixed death movement when pressing cancel multiplayer bug
 * Fixed NPC changing to farmer and stopping work
 * Fixed NPC death save bug
 * Fixed random controller conflict
 * Fixed blurry font
 * Fixed NPCs going to work and not picking up anything
 * Fixed Big Fish mission
 * Fixed signal flare bug
 * Fixed Gerdy getting up to fight
 * Fixed NPCs falling to the ground below when loading the desert tower
 * Fixed Rol story buy after dam mission
 * Fixed birds seeing underground
 * Fixed projectiles missing when fired from up close
 * Fixed NPCs not drowning in water
 * Fixed server stuck on 100% loading
 * Fixed Mac unable to create server
 * Fixed NPC animation blending problems
 * Fixed random NPCs not fighting
 * Fixed NPC bug-eye and open mouth
 * Fixed falling through the ground when fast travelling
 * Fixed birds diving underground
 * Fixed aliens hurting their own tower
 * Fixed flying robot energy blade attack
 * Fixed follower head UI bug
 * Fixed cutting wood and getting way too much
 * Fixed shovels not being able to dig aluminum
 * Fixed passive animals not attacking vehicles after being attacked
 * Fixed issue with voxel building incline controls
 * Fixed issue with Allen Carter standing on Gerdy
 * Fixed Allen Carter not running away from hare
 * Fixed animals in groups not running
 * Fixed cutting tree animation timing
 * Fixed monkeys through projectiles
 * Fixed giraffe projectile direction
 * Fixed turrets shooting at animals behind terrain
 * Fixed Adisa running off right away after a story conversation
 * Fixed several story dialogue problems
 * Fixed animals turning bug
 * Fixed clicking small map not going to world map
 * Fixed tooltips not displaying percentages for debuffs
 * Fixed NPCs getting stuck coming out of the Andhera cave
 * Fixed arrow effect
 * Fixed animals not giving up the chase
 * Fixed NPCs going to the top of the desert tower
 * Fixed Puja weapon changing animation bugs
 * Fixed AI not continue to fight during a battle
 * Changed tree collision boxes
 * Changed some hotkeys to locked
 * Changed voxel terrain building so that grass gets deleted
 * Changed mainline story mission exclamation marks to purple
 * Changed Puja visual and hearing detection distance
 * Changed friend icon in world map in multiplayer
 * Optimized Puja animations
 * Optimized Puja pathfinding
 * Optimized some of the stuttering problems
 * Tweaked emanation tower collision
 * Tweaked the amount of AI appearing in coop mode
 * Tweaked alien tower HP
 * Tweaked Blindatillo mission
 * Tweaked Puja gun accuracy
 * Tweaked comfort level decrease rate
 * Tweaked disease rate
 * Tweaked car controls
 * Tweaked motorcycle controls
 * Tweaked turn and sheath weapon timing
 * Tweaked firebear mission
 * Increased plant picking area
 * Added effects for taking medicine
 * Added animal creation area to World Editor
 * Added hotkey “z” for running and walking
 * Added partial damage to animals (shells are hard)
 * Added animal action for chasing into water
 * Added camera pan to calcite mission
 * Added animals pouncing
 * Added campfire
 * Added NPC sleeping and eating in camp
 * Added bird stopping action
 * Added no death in Build Mode
 * Added follower eating food and taking medicine
 * Added sword trail
 * Added repair machine in multiplayer
 * Added solar recharger in multiplayer
 * Added Puja medic
 * Added torpedo effect
 * Added Puja injury
 * Added new Puja animations
 * Added new NPC animations
 * Added new music to swamp and desert
 * Added robots being able to push down trees
 * Added ability for followers to generate comfort levels while the player sleeps