Version 1.0.4

Version 1.0.4
11-24-2016

A bunch of fixes this week. We fixed the skill tree resetting bug for real this time! We are also continuing to optimize the multiplayer code. Starting next build, we’ll be adding in more features and missions to the game. Once the current build stabilizes, we’ll be putting out the 32bit version and the standalone version on our site.

Also, we're resetting the official servers as the buildup is causing a lot of lag, we suggest that everyone playing on these servers save your buildings so that you won't lose them very easily.

Version 1.0.4 changelist:


 * Added stamina expenditure for axe and sword use
 * Added settings for getting ISOs in dungeon (you will get different ISOs based on the level of dungeon)
 * Fixed firing sound not synchronizing with the animation
 * Fixed skill tree data issue
 * Fixed spelling errors in UI
 * Fixed no transmitter script in adventure
 * Fixed items being sold in the wrong store
 * Fixed several UI crash bugs
 * Fixed the scroll bar in the repair machine not being able to scroll
 * Fixed NPC job title not being updated after player assigned jobs in Personnel
 * Fixed zero durability loss for ISOs in multiplayer
 * Fixed the usage of monster beacon in multiplayer (now a team can only place one monster beacon)
 * Fixed multiple players cannot proceed with multiple monster beacons at different locations in multiplayer
 * Fixed load file error when saving game after loading old saves in multiplayer
 * Fixed skill tree not being able to save in multiplayer
 * Fixed the data storage error for terrain and plants in multiplayer
 * Fixed NPC skills not being able to initialize in multiplayer story mode
 * Fixed multiple ashboxes in coop story
 * Fixed firebear shooting multiple fireballs in coop story
 * Fixed NPCs following other players in adventure multiplayer
 * Fixed Tariq fighting the Puja when he should be running away
 * Optimized ISO export in multiplayer
 * Optimized the network in multiplayer