Version A0.889

A0.889 Beta Build Released on Steam 11-05-2015

Changelist:


 * Fixed player position consistency in multiplayer
 * Fixed NPC falling to the ground in cliff mission
 * Fixed issue with freezing animal group behavior
 * Fixed disease cool down time issue
 * Fixed issue with water display
 * Updated pathfinding programming, allows for differences between small and large animals
 * Added new bird behavior and animation
 * Added new Paja robot animation, effects, and behavior
 * Added building damage
 * Added the chainsaw and related animation
 * Added some new animation for first person view
 * Added NPC wait and run behavior
 * Added some new AI skills
 * Added animal droppings
 * Added custom armor export (single player only)
 * Story can now proceed all the way to GRV ship

We’re getting into the final month before the a0.9 update. Lots of things to do and build, but overall, we’re getting ever closer. In this build, the biggest update is the ability to export custom armor. There are still some small problems here and there, but overall it works pretty well. We’ll be adding in custom armor stats over the next few updates. We’ve also gave aerial enemies a lot more punch. In the next build, we’ll also try to give you a look at co-op story mode, as well as more robot bosses.

Here’s a familiar custom armor made by a player: http://planetexplorers.pathea.net/wp-content/uploads/2015/11/001.jpg http://planetexplorers.pathea.net/wp-content/uploads/2015/11/002.jpg http://planetexplorers.pathea.net/wp-content/uploads/2015/11/003.jpg http://planetexplorers.pathea.net/wp-content/uploads/2015/11/004.jpg - LUMI