Equipment

Equipment is one of the three main categories of items in Planet Explorers, the other two being Items and Resources.

''Notice: the prices are listed in. If you have completed the Capitalism! quest and changed to Mari, multiply the price by &times;4.''

Tools
There are three main types, each being progressively more expensive and harder to acquire, but also becoming progressively more efficient.

Axes
Tools used for chopping trees and bushes - vegetations that are too sturdy to be gathered by hand.

Shovels
These digging tools don't yield much resources, but are useful for quick removing of huge land amounts.

Pickaxes
These digging tools are your choice if you need to gather resources. Best yield ever.

Weapons
Weapons are tools that can be equipped and used to damage enemies: Animals, locals, other players in multiplayer.

Swords (One-Handed)
These regular swords allow shield equipped along with them. They also have lowest damage, and average attack speed.

Swords (Two-Handed)
Two-handers require both hands to operate, have highest damage, and slowest attack speed.

Daggers
Daggers occupy both hands, and have slightly higher damage than 1H swords. Highest attack speed, too. And most precious price, it seems.

Ranged Weapons
Ranged weapons use some kind of ammunition and can deal damage at a distance. They are the fastest way of dealing damage, but some of them can be expensive due to the resource cost of replicating ammunition.

Bows
Bows fire in a slight curve, but with excellent range. They use for ammunition directly from the player's inventory and do not have to be explicitly reloaded. Bows are harder to aim than guns, but are the earliest and the cheapest option of a ranged weapon.

Firearms
Firearms fire in a direct line, and are therefore much easier to aim with than bows. They use for ammunition, and have to be reloaded when they are empty.

Handgun is the most basic weapon. Rifles are more powerful and have better aim at longer range. Shotguns have higher damage that is distributed within some AoE, and are only effective at close range. Assault rifles have automatic fire mode. Sniper rifles are effective at longer range.

Energy Weapons
Blasters use energy instead of ammunition, making them very cost effective. Need equipped to operate.

Grenades
Grenades are thrown weapons that act like consumables. Their range is limited, they fly in an arc, then explode and deal fixed damage independent of your attack.

Ammunition
Used by bows, guns and sentries.

Clothing
Clothing comes in two variants, male and female. Other than appearance male and female forms are identical.